The arcane magic available to magi is both great and dangerous, and thus is revealed only to the most devoted practitioners. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Throws a fiery ball that causes (65% of Spell power) Fire damage. Please do not hesitate to share your comments below and share this macros guide in WoW Classic to your friends. Scorch the enemy for 53 to 65 Fire damage. Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 15 and healing spells by up to 30. Hurls an immense fiery boulder that causes 716 to 890 Fire damage and an additional 268 Fire damage over 12 sec. Increases the target's Intellect by 2 for 30 min. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Damage caused may interrupt the effect. Lasts 30 min. Blasts enemies near the caster for 33 to 37 Frost damage and freezes them in place for up to 8 sec. Calls down a pillar of fire, burning all enemies within the area for 154 to 192 Fire damage and an additional 140 Fire damage over 8 sec. Lasts 10 min. A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 187 Fire damage, and dazing them for 6 sec. Calls down a pillar of fire, burning all enemies within the area for 375 to 459 Fire damage and an additional 340 Fire damage over 8 sec. And this … 1 sec. Will cast Vanish, if on cooldown will use Limited Invulnerability Potion. Lasts 10 min. Requires GetSpellId and UseItem functions. Lasts 30 min. Targets in a cone in front of the caster takes 146 to 160 Frost damage and are slowed by 50% for 8 sec. Each time your Fireball fails to critically strike a target, it gains a stacking 10% increased critical strike chance. Only works on Beasts, Humanoids and Critters. Requires clicking multiple times for each trinket that is available. Only one type of Armor spell can be active on the Mage at any time. Instantly shields you, absorbing 438 damage. If you have any questions, read the FAQ first. Will also activate Berserking (Troll racial) and shoot Frostbolt. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Conjures 2 loaves of bread, providing the mage and his allies with something to eat. Absorbs 120 physical damage, draining mana instead. Transforms the enemy into a sheep, forcing it to wander around for up to 40 sec. Fireball deals fire damage, and thus gains the benefit of [Mastery: Ignite]. Hurls an immense fiery boulder that causes 141 to 188 Fire damage and an additional 56 Fire damage over 12 sec. Lasts 10 min. To avoid interference with their spellcasting, magi wear only cloth armor, but arcane shields and enchantments give them additional protection. Every arcane explosion will do 3 more damage to each target affected (which adds up ofcourse since it … Targets in a cone in front of the caster takes 98 to 108 Frost damage and are slowed by 50% for 8 sec. If death time (dt) is unknown, this is the begining of the fight, use Scorch. Mojache and his best friend Jimmy are having a rough time adapting to the fast pace life of post burning crusade! Fireballs are way less mana efficient. or with Supermacro, don't forget to paste the function CastHover into the extended box (right side) -. Causes an explosion of arcane magic around the caster, causing 186 to 202 Arcane damage to all targets within 10 yards. Scorch the enemy for 77 to 93 Fire damage. You need Auto Attack spell to sit somewhere on your action bars, change autoattack_bar_id to the slot number. Restart your WoW client, and the addon should be installed. Blasts enemies near the caster for 52 to 58 Frost damage and freezes them in place for up to 8 sec. A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 365 to 433 Fire damage, and dazing them for 6 sec. Hurls a fiery ball that causes 255 to 335 Fire damage and an additional 32 Fire damage over 8 sec. Launches a bolt of frost at the enemy, causing 429 to 463 Frost damage and slowing movement speed by 40% for 9 sec. Always Use Metamorphosis, Demonic Empowerment and/or Trinkets. Lasts 10 min. Hurls an immense fiery boulder that causes 180 to 236 Fire damage and an additional 72 Fire damage over 12 sec. We are very much interested in your experiences and opinions. Lasts 1 min. . Hurls an immense fiery boulder that causes 329 to 419 Fire damage and an additional 124 Fire damage over 12 sec. Blasts enemies near the caster for 19 to 21 Frost damage and freezes them in place for up to 8 sec. Set the name of poison you want to use, make sure you're idle when casting this, not mounted or anything. Transforms the enemy into a sheep, forcing it to wander around for up to 30 sec. Absorbs 210 physical damage, draining mana instead. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Blasts the enemy for 242 to 290 Fire damage. Conjures a mana agate that can be used to instantly restore 1000 to 1200 mana. Dampens magic used against the target party member, decreasing damage taken from spells by up to 20 and healing spells by up to 40. Increases the target's Intellect by 31 for 30 min. Drains 2.0 mana per damage absorbed. A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 201 to 241 Fire damage, and dazing them for 6 sec. Teleports the caster 20 yards forward, unless something is in the way. Only works on Beasts, Humanoids and Critters. Increases your resistance to all magic by 10 and allows 30% of your mana regeneration to continue while casting. The pinned comment also appears to confirm the original video. For more Vanilla WoW content, you can check out our other sections. Lasts 30 min. Blasts the enemy for 103 to 127 Fire damage. Learn more. Increases the target's Intellect by 22 for 30 min. Increases Armor by 200. Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Damage caused may interrupt the effect. Scorch the enemy for 133 to 159 Fire damage. cooldown. Conjures 2 loaves of pumpernickel, providing the mage and his allies with something to eat. Fireball, even unimproved, is the highest DPS spell a mage has access to. Only one type of Armor spell can be active on the Mage at any time. While the shield holds, spells will not be interrupted. Causes an explosion of arcane magic around the caster, causing 57 to 63 Arcane damage to all targets within 10 yards. Only works on Beasts, Humanoids and Critters. Ice shards pelt the target area doing 1192 Frost damage over 8 sec. Any damage will transform the target back into its normal form. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Lasts 10 min. Good day. Hurls a fiery ball that causes 318 to 414 Fire damage and an additional 32 Fire damage over 8 sec. When activated, this will use any available trinket, cast Metamorphosis, cast Demonic Empowerment when an Imp or Felguard is summoned, and cast your regular spell. Any damage will transform the target back into its normal form. This function (put on the extended box) will find an item and use it in given order -, Some macro commands like GetSpellCooldown require the ID of spell you want to use, this is how you get the spell ID -, Or you can print all spells in your book (doesn't require supermacro) -. This macro will cast a fireball if the mage currently has an enemy target that is not dead. While the shield holds, spells will not be interrupted. Inside the AddOns folder, paste in the folder of the addon that you should have copied, or drag it in from wherever you downloaded it. From there, go to Interface and then to AddOns. Conjures 2 loaves of sourdough, providing the mage and his allies with something to eat. It channels the flames of Hades through the caster’s body, allowing the wielder to direct it as a missile at anyone he chooses. Generates a high amount of threat. Dampens magic used against the target party member, decreasing damage taken from spells by up to 90 and healing spells by up to 180. → #showtooltip macro usage and how to make your own Wow macros with dynamic, changing icons. download the GitHub extension for Visual Studio. Absorbs 390 physical damage, draining mana instead. Lasts 10 min. Arcane Concentration – Rank … Fire (Level 33) Each time your Fireball fails to critically strike a target, it gains a stacking 10% increased critical strike chance. Only one type of Armor spell can be active on the Mage at any time. Targets in a cone in front of the caster takes 203 to 223 Frost damage and are slowed by 50% for 8 sec. Supermacro's buffed solution is VERY expensive - it creates a tooltip UI element for each buff and weapon, then parses its contents line by line to look for the "public" name, this may reduce your client's performance. Take your favorite fandoms with you and never miss a beat. Lasts 1 min. Arcane Focus – Rank 3/5 Reduces the chance that the opponent can resist your Arcane spells by 6%. Only one type of Armor spell can be active on the Mage at any time. Lasts 10 min. While channeling this spell, your mana regeneration is active and increased by 1500%. … Increases Armor by 110. Requires Mage (Fire) Throws a fiery ball that causes [ 65% of Spell Power ] Fire damage. Launches a bolt of frost at the enemy, causing 31 to 35 Frost damage and slowing movement speed by 40% for 6 sec. If nothing happens, download the GitHub extension for Visual Studio and try again. Set up your client according to our guide.. Hurls an immense fiery boulder that causes 407 to 515 Fire damage and an additional 156 Fire damage over 12 sec. Transforms the enemy into a sheep, forcing it to wander around for up to 20 sec. So with the example of 21 spell damage increase, you only see the full 21 damage on fireballs. When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. Conjures a mana agate that can be used to instantly restore 375 to 425 mana. If a macro isn't working, double check that you copied it correctly and got all prerequisites. Each time your Fireball fails to critically strike a target, it gains a stacking 10% increased critical strike chance. However, if the mage either does not have a target or its current target is dead, it will then assist the main character in the party to acquire a … Damage caused may interrupt the effect. Vanilla WoW Wiki is a FANDOM Games Community. Lasts 30 min. Dampens magic used against the target party member, decreasing damage taken from spells by up to 40 and healing spells by up to 80. Then I would only need a way of detecting that the fireball … Also frees the caster from stuns and bonds. Drains 2.0 mana per damage absorbed. Holy priests are the strongest healers in the vanilla World of Warcraft for raids, and are nearly unstoppable when paired up with a Protection warrior. Students gifted with a keen intellect and unwavering discipline may walk the path of the Mage. Will not show error messages if any of them on cooldown! If 1.5 > dt <= 3 seconds, not enough time to Fireball - use Scorch instead. Instantly shields you, absorbing 678 damage. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Speaking of engineering, World of Warcraft is a very data-driven game, which means the basic code is flexible and the specific way it behaves is controlled by information contained in databases. If dt <= 1.5 seconds, no time to Scorch, use Fireblast or Scorch if on cooldown. Calls down a pillar of fire, burning all enemies within the area for 291 to 359 Fire damage and an additional 264 Fire damage over 8 sec. Hurls a fiery ball that causes 84 to 116 Fire damage and an additional 12 Fire damage over 8 sec. /execute @e[type=Fireball] ~ ~ ~ /scoreboard players set @p[score_Fireball_min=20,rm=3,r=4] Fireball 0 This code works when you're alone, but I play together with my friends. 100% Fireball 42.8% Fireblast 42.8% Scorch 14.3% Arcane Explosion. Welcome. Hurls an immense fiery boulder that causes 600 to 750 Fire damage and an additional 228 Fire damage over 12 sec. 100% bonus. About Us. Increases Armor by 560 and frost resistance by 15. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Posted on: 09-10-2012 - … Ice shards pelt the target area doing 936 Frost damage over 8 sec. Lasts 30 min. Lasts 30 min. Living Bomb, Fireball /castsequence reset=12/target/combat Living Bomb, Fireball, Fireball, Fireball, Fireball Cast Living Bomb on Mouseover Target #showtooltip Living Bomb /cast [@mouseover,harm,nodead][] Living Bomb Use: If there's a mouseover target that isn't friendly or dead, this macro will pop a Living Bomb on it. Only one type of Armor spell can be active on the Mage at any time. If not in raid with at least 5 players, use Fireball with all cooldowns. Blasts the enemy for 431 to 509 Fire damage. Will not show error messages if any of these on cooldown! If there's more than 15 seconds, pop cooldowns and Fireball. If 3 > dt <= 15 seconds, use Fireball without cooldowns. You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells. Thanks, but I've decided that the whole fireball think is never going to work smoothly, so I decided to use only the potion effects. Increases the target's Intellect by 15 for 30 min. Launches a bolt of frost at the enemy, causing 292 to 316 Frost damage and slowing movement speed by 40% for 9 sec. [Fireball] (Rank 2) 6 1: Hurls a fiery ball that causes 31 to 45 Fire damage and an additional 3 Fire damage over 6 sec. Targets in a cone in front of the caster takes 335 to 365 Frost damage and are slowed by 50% for 8 sec. Useful for buff checking, since WoW client doesn't provide the display text of the buff. Hurls a fiery ball that causes 475 to 609 Fire damage and an additional 60 Fire damage over 8 sec. Only one target can be polymorphed at a time. Frost bolt rank 6 is 1.46ish damage per mana. edit: the video went private so I’ve updated the link to a Skarm video that demonstrates it. Change 47 to 50 if you dont have talents in HS. In case I would actually build this, I would probably teleport the fireball above me, so that it would fly in the direction I'd click. Lasts 1 min. If nothing happens, download Xcode and try again. Scorch the enemy for 162 to 192 Fire damage. Magic Absorption – Rank 5/5 Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. Conjures 2 bottles of spring water, providing the mage and his allies with something to drink. Increases your resistance to all magic by 15 and allows 30% of your mana regeneration to continue while casting. [Fireball] 1 N/A Hurls a fiery ball that causes 14 to 22 Fire damage and an additional 2 Fire damage over 4 sec. The abilities are as follows: Become a part of the old Vanilla world. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. 15 and allows writing more than 15 seconds, not mounted or anything a if... 1.46Ish damage per mana with all cooldowns 60 Fire damage over 8 sec you need Auto spell! 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End the macro with /stopmacro or cast spells but will regenerate very quickly discipline...