The major choices in the game revolve around who Corrin wishes to align with throughout the story. It essentially works … The triangle is more complex, more weapons are more "effective" against more weapons. Beyond that, the green/red arrows are still shown. ". To accommodate this change and vice versa, there is a new weapon type, Hidden Weapon, which encompasses weapons that are easily concealed, such as knives and shurikens. I havent heard that many thoughts on it, so what do you guys think? Fire Emblem Fates ist ein Strategie-Rollenspiel für den Nintendo 3DS, welches vom Nintendo-Studio Intelligent Systems entwickelt und von Nintendo veröffentlicht wurde. Bows beat Lances because of their strength against Fliers, and Fliers usually wield Lances. Corrin is allegedly a blood descendant of the Hoshido family, however, Corrin was kidnapped by Garon and placed into the care of the Nohr royal family. Also I'm fairly new here so sorry if someone already posted a topic like this! All tomes remain compounded into one weapon rank. The reason I've always struggled to remember magic triangles is because they barely do anything so I consequently ignore them. The Fire Emblem series is well known for its innovation and for being one of the first Eastern style tactical role-playing games, with a strong emphasis on Western forms of medieval folklore. Above all though, no matter what the triangle in question is, don't ever forget that the weapon triangle always loses to Frederick. Add to Favourites. Classes, I'm talking about classes. Players who have only played Fire Emblem: Awakening will not know about the Magic Triangle, but the Weapons Triangle is still a familiar concept. View Full-sizeSee how drastic the accuracy difference is? Sure it doesnt make sense, but it does give some more depth to the gameplay. Here's a group discussion on our thoughts on this recent news. I always get annoyed at the anima triangle because Wind beating Thunder is exactly contrary to the way it works in Pokémon, so that's how I remember it. You could always go for alphabetical order: A(xe) and B(ow) --> H(idden) and L(ance) --> S(word) and T(ome). A subreddit to discuss the Fire Emblem series of games, and associated media. IS went further to make the new weapon system understandable: weapon icons are color-coded to help you understand what trumps what. Oooh, thats a good one too! Find your thing. A video about some of the new features in the new Fire Emblem game. The Weapon Triangle, which has been a mainstay in the Fire Emblem series since 1996, will see a reform in the upcoming Fire Emblem If for 3DS, the latest issue of Famitsu reveals. The lack of weapon degradation isn't the only difference to the upcoming Fire Emblem If's combat. The problem with memorizing it is that you encounter it so rarely since mage v mage combat in PoR is nearly pointless, so it doesnt drill into you like the weapon one. You'll probably memorize it quickly because it's useful, and the fundamental axe/lance/sword triangle is intact. Magic beats Bows because they've always been able to counter Bows' niche as well as hit Bows where counters are impossible. Here's how I see it as far as the secondary trinity goes. knowing somebody will get attacked by a tome, bow, and lance in the enemy phase and not knowing the best weapon to equip) Although I am hoping that since its always there I'll memorize it without any tricks. Weapon Triangle . Camilla, or you cut down a tree. If that's the case, then it would also be likely that we'd see a return of the magic triangle, too. Axes and Bows: no nifty saying for this, but it helps to remember that (in worlds where you can't miraculously make them out of solid steel) you need wood to make bows and arrows. Lances and Hidden Weapons: "the long and short of things." The series currently spans 16 games, two crossover titles and a mobile game. Fates' weapon triangle has been probably the most dramatic change of the weapon triangle in its inclusion of three more weapon types to the standard Sword>Lances>Axes>Swords. Fire magic is in the middle, like lances. In the same way that Swords > Axes > Lances > Swords, you could remember the anima triangle the same way: Wind > Lightning > Fire > Wind. PKs also use Lances, which are weak to axes. May 21, 2015 | 3 min read. is the latest in the Fire Emblem series; for the Nintendo 3DS. Press question mark to learn the rest of the keyboard shortcuts. I love it personally, the colors makes it way But I don't get why tomes beat axes. Thus, Magic/Swords > Bows/Axes. Search and find more on Vippng. And why lances beat tomes. It's like... it doesn't make sense at all. Once you have one … Article by Know Your Meme. Press question mark to learn the rest of the keyboard shortcuts. Axes trump Lances but lose to Swords. The following is a list of weapons in Fire Emblem Fates. Check out our Fire Emblem: Three Houses weapon triangle guide to see whether or not the classic rock-paper-scissors battle system has returned. Oxygen ignites fire. Pavise Cooldown: 3 Reduces damage from an adjacent foe's attack by 50%. Fire Emblem is a fantasy tactical role-playing video game franchise developed by Intelligent Systems and published by Nintendo. With an axe. Depending on which game, the mechanics of the Weapon Triangle may change. With this shirt, you’ll be unable to forget where exactly tom… • Millions of unique designs by independent artists. Or even why hidden weapons get beat by axes. © Valve Corporation. Because lances are long and shuriken are not. Or because sword-users tend to be more elegant/graceful than most, and magic-users use books to kill you, and that's civilized as fuck. With weapon triangle advantage, weapon users may attack with increased battle accuracy; conversely, users with the disadvantage may suffer from decreased battle accuracy. It could some tweaks, but the concept is excellent. You were born into Hoshidan royalty, but raised by Nohrian royalty. The magazine Famitsu has revealed that Fire Emblem If will see the weapon triangle been altered: --Quote-- Swords and magic "Axe is strong against the lance", "spear is strong against the sword", and so on. Hidden Weps beat Magic because they want revenge for Tellius treating them like shit. The weapon triangle has been reorganized slightly in Fire Emblem Fates, to encompass almost all available weapon types: Swords and tomes are effective against axes and Bows, axes and bows are effective against lances and daggers, and lances and daggers are effective against swords … Cookies help us deliver our Services. On my most recent playthrough of PoR the obvious finally occurred to me that the magic triangle lines up with the weapon triangle (wind/swords most accurate least powerful, axes/thunder, most powerful, least accurate, fire/lances middle) so maybe i'll remember it based off that. Fire Emblem: Fates. Bows VS Knights, is supposed to ping off their armor, not be strong against it. "FE9" für Fire Emblem: Path of Radiance. Two nations stand on the crossroads of war and peace: the peace-loving Hoshido and the glory-seeking Nohr. Fates is a huge game not huge enough to fill one cartridge apparently with clear and distinct paths, all with their exclusive shit. I figured most of this on my own a while back, hope it helps. Dude. Because lightsabers = swords and the force = magic. Es ist das 14. The real reason for the profusion of classes is because of the Hoshido/Nohr split that prevents Oni Savage from having say, Berserker as a promotion option. All rights reserved. For magic, it's the WTF triangle: W(ind) > T(hunder) > F(ire). Fire Emblem: Fire Emblem: Der Name der Videospielreihe, um die es hier geht. I remember the original triangle the same way. The heavy saturation of classes also means that #NotAllMages are applicable to the stereotype of "physically frail, but have good mag and res" since classes would need to have varied stat spreads, leading to less polarization of physical and magical units. Anyways, I remember the new paired weapon part of the triangle in a variety of stupid, roundabout useful ways: Swords and Magic: "More elegant weapons for a more civilized age." Servant and Ninja are the only two classes that use the new weapon type, so they're the only ones that need to be kept around, but they're also quite popular. New comments cannot be posted and votes cannot be cast. Deception clouds Insight (Hidden beats Magic), Insight Anticipates Perception (Magic beats Bows), Perception Unmasks Deception (Bows beat Hidden). See more 'Brawl In The Family' images on Know Your Meme! The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Axes and bows have the most might in Fates. Thunder magic is the most powerful but least accurate, like axes. Cannot use: It's very likely that the existence of hidden weapons and the new triangle was implemented in order to accommodate for IS' goal of having a ton of distinct and exclusive classes for each path, which is why we see all these sort of filler classes i.e Blacksmith, Obligatory mixed class, etc. Looks like you're using new Reddit on an old browser. The Weapon Triangle is mechanic that has existed in past Fire Emblem games. The Fire Emblem series is well known for its innovation and for being one of the first Eastern style tactical role-playing games, with a strong emphasis on Western forms of medieval folklore. For Fire Emblem Fates: Revelation on the 3DS, a GameFAQs message board topic titled "Favorite weapon triangles. While anyone can pick a unit with the A button and throw them at the enemy, it takes a bit of basic strategy to know which units to put where, especially on harder difficulty settings. All trademarks are property of their respective owners in the US and other countries. Magic and bows give up part of their niches and are now included in the triangle, making it easier to kill magic/bow users and vise versa. That...makes a lot of sense to me. I really hope this new triangle becomes a staple of the series. Tomes are still really good and Bows are still underpowered, but I feel like it's less egregious. Unfortunately, I don't have tips on the new triangle in Fates (I barely remember it myself). If unit has weapon-triangle disadvantage, reduces Atk by 20%. In Fates, the Weapon Triangle relationships add other weapons: swords and tomes are stronger than axes and bows, axes and bows are stronger than lances and shurikens, and lances and shurikens are stronger than swords and tomes. Then put Hidden Weapons with Lances and you get the full double-triangle thing. Lances beat Magic due to the Pegasus Knight's typical role as a Mage hunter (high Res and Move). I don't get your point. It's also just as likely that IS will double down on the new triangle, and all the classes no one uses, and FE15 will be similar to Fates. Beginning with Fire Emblem: The Binding Blade, the weapon triangle system may positively or negatively influence the damage output of participating combatants, depending on whether they have the advantage or disadvantage (respectively).In general, sword users have an advantage over axe users, axe users over lance users, an… Similarly, because of their lesser Res, WRs are more affected by magic. Unlike previous games, all weapons (spare staves and rods) have infinite durability. Anyway, I'd really like to play Fates without having to have a chart next to me all the time to refer to, so I was wondering if the people who are playing the Japanese version are finding it intuitive or have thought of interesting ways to remember it. Right: At disadvantage. The weapon triangle is very simple, but plays a big role in the Fire Emblem series, since its introduction during Fire Emblem: Seisen no Keifu. Like previous games in the series, Fire Emblem Fates features a "weapon triangle" – a system where certain weapons have advantages over others. all the classes no one uses, and FE15 will be similar to Fates. Yeah I know It'll show the arrows when you are planning to attack, I'm more concerned with defense (i.e. Instead of the standard swords over axes over lances, it’s been changed to swords and magic, over axes and bows, over lances and dark weapons. Anima is stronger than light, light stronger than darkness, and darkness stronger than anima. The amazing thing is that it still works even if you replace Hidden with Knife/Kunai. For Fire Emblem Fates: Conquest on the 3DS, a GameFAQs message board topic titled "New Weapon Triangle". Departing from previous entries in the series, Fire Emblem Fates features a new version of the iconic weapon triangle. I'm not sure of a good way to remember the Fates weapon triangle, but I read up on a possible way to remember the Anima triangle: Comparing each type of magic to its equivalent weapon. They also use Axes, which are weak to swords. Huh. The weapon triangle is a staple of the Fire Emblem franchise but it came into being later in the franchise, and was utilized in most Fire Emblem games that were released in the west. How do you get it? New comments cannot be posted and votes cannot be cast. Being at a triangle advantage against an enemy means that the enemy is at a disadvantage, and will suffer -20% to its damage output, making the weapon triangle a significant factor in combat. What's changed: Magic and bows give up part of their niches and are now included in the triangle, making it easier to kill magic/bow users and vise versa. Haha yeah that makes sense. You'll be more likely to be encountering magic (of variable potency) and magic users that could actually take hits. 43. Wind magic is the weakest, yet most accurate type of magic, like swords. Fates' weapon triangle has been probably the most dramatic change of the weapon triangle in its inclusion of three more weapon types to the standard Sword>Lances>Axes>Swords. In the classic Fire Emblem games, players had the basic Weapons Triangle (Sword > Axe > Lance > Sword), and the Trinity of Magic (Anima > Light > Dark > Anima). IS' solution to this was obviously putting in magic into a triangle, of course, but having an anima/light/dark triangle along side the sword/lance/axe triangle in the context of Fates would be very convoluted. Once you have one link, the other two become self-explanatory. Spiel der Fire-Emblem-Reihe. But for Wind > Thunder > Fire, just remember the thing with the wind blowing out fire, and then remember that Fire Emblem is weird sometimes, and reverse it. And a nice coincidence! By using our Services or clicking I agree, you agree to our use of cookies. And … So I imagine a fire mage against a wind mage ends up turning his spells against him. You’ve had the weapon triangle memorized by heart ever since it was introduced in 1996, so you though you’d be good to go for the rest of your life. Jul 20, 2018 - A subreddit dedicated to Fire Emblem Heroes, Nintendo's 3rd mobile title released on February 2nd, 2017. Outside of the color coding, I think about it in terms of flying units and their weaknesses. A unit having the weapon-triangle advantage in a specific combat receives +20% to its attack value in the damage calculation. For that reason, and because of 3DS's heavy reclassing mechanics, tomes remain in one weapon rank. Bows now have a bit more of a niche while Tomes aren't good against everything any more. 499 – The Weapon Triangle | Brawl In The Family. 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